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      <title>PR Today :: Latest News</title>
      <link>http://www.prtoday.net</link>
      <description>Press Releases from game developers and publishers</description>
      <pubDate>Fri, 08 Aug 2008 0:22:57 GMT</pubDate>
      <lastBuildDate>Fri, 08 Aug 2008 0:22:57 GMT</lastBuildDate>
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			<title>Home Sweet Home 2 is coming !</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=307</link>
			 <description>Big Blue Bubble is pleased to announce the sequel to Home Sweet Home, the smash-hit D.I.Y. home design casual game with over 4 million downloads to date. 
</description>
	         <content:encoded>FOR IMMEDIATE RELEASE&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Home Sweet Home is coming!&lt;br /&gt;&lt;br /&gt;Big Blue Bubble is pleased to announce the sequel to Home Sweet Home, the smash-hit D.I.Y. home design casual game with over 4 million downloads. &lt;br /&gt;Home Sweet Home 2: Kitchens and Baths takes you into the hip lifestyle of uptown apartment living to create the kitchens and bathrooms of your client’s dreams. Decipher the clues to figure out what your client needs and design a room with your own creative touch. Then bring in your crew and watch your design come to life! With hundreds of new furnishings and appliances from twelve different categories and an all-new collection of brain-teasing riddles, Home Sweet Home 2: Kitchens and Baths is sure to challenge even the most savvy home designers! &lt;br /&gt;Home Sweet Home 2: Kitchens and Baths should be available on all major game portals by the end of August.&lt;br /&gt;&lt;br /&gt;With over 30 high profile games in its portfolio, Big Blue Bubble Inc. is one of Canada’s leading video game developers. Each of company’s three divisions (Mobile, Console and Casual) is dedicated to making the best possible games by combining innovative designers with top-caliber artists and experienced programmers. By maintaining a strong focus on the development of technology and showcasing it through award-winning games, Big Blue Bubble will continue to lead the way in becoming a cornerstone of the casual gaming world.&lt;br /&gt;&lt;br /&gt;For more information on Big Blue Bubble and its ongoing projects, please visit&lt;br /&gt;www.bigbluebubble.com.&lt;br /&gt;</content:encoded>
	         <pubDate>Sat, 08 Dec 2007 1:02:00 GMT</pubDate>
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			<title>ByDesign Games invites players to &quot;Make Bouncy Bouncy&quot;</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=306</link>
			 <description>ByDesign Games has launched a new addicting casual game, &quot;Make Bouncy Bouncy&quot; worldwide. In Make Bouncy Bouncy, players bounce-bounce-bounce their way through puzzling mazes of challenge and reward. Earn and collect Bouncy Bouncys through fun an</description>
	         <content:encoded>FOR IMMEDIATE RELEASE&lt;br /&gt;&lt;br /&gt;ByDesign Games invites players to &amp;quot;Make Bouncy Bouncy&amp;quot; with new casual game for Mac &amp;amp; Windows&lt;br /&gt;&lt;br /&gt;ByDesign Games has launched a new addicting casual game, &amp;quot;Make Bouncy Bouncy&amp;quot; worldwide. In Make Bouncy Bouncy, players bounce-bounce-bounce their way through puzzling mazes of challenge and reward. Earn and collect Bouncy Bouncys through fun and layered gameplay, where each bounce can lead to an explosive bonus.&lt;br /&gt;&lt;br /&gt;Bordeaux, France July 29th 2008 - ByDesign Games has launched a new addicting casual game, &amp;quot;Make Bouncy Bouncy&amp;quot; worldwide. In Make Bouncy Bouncy, players bounce-bounce-bounce their way through puzzling mazes of challenge and reward. Earn and collect Bouncy Bouncys through fun and layered gameplay, where each bounce can lead to an explosive bonus.&lt;br /&gt;&lt;br /&gt;Dozens &amp;amp; Dozens of Challenging &amp;amp; Beautiful Levels&lt;br /&gt;Players can indulge in over 35 spaces designed to stimulate their mood while engaging their minds. Each space will challenge, amuse, and inspire with its unique configuration and variety of &amp;quot;pads&amp;quot; to bounce on. Open up the level exit by earning Bouncy Bouncys then make your way to the next challenge to complete the mood.&lt;br /&gt;&lt;br /&gt;Play Anytime&lt;br /&gt;As with all ByDesign games, players do not need to quit their day job to enjoy playing... Jump in and out of the game with ease; after opening a level, pick any level to play, anytime. Players post their top scores online to see if they're amongst those who Make the most Bouncy Bouncy! Can get in a quick Bouncy Bouncy session in-between their work tasks or on their coffee break.&lt;br /&gt;&lt;br /&gt;Make Bouncy Bouncy At A Glance:&lt;br /&gt;* Spatial Puzzles in 3D - easy to pick up, difficult to master&lt;br /&gt;* Fun For the Whole Family - for all skill levels (Moms too!) &lt;br /&gt;* 1-Handed Control - easy to start and enjoy&lt;br /&gt;* Variety of Challenges - over 35 levels in all&lt;br /&gt;* Online scoring - players can show off their skills to the world! &lt;br /&gt;* Multi-language - English, French, German, Italian and Spanish&lt;br /&gt;* Plays great on both newer and older macs&lt;br /&gt;* Free Updates - new features, new levels&lt;br /&gt;* Available Now for both Mac and Windows! - Leopard and Vista ready&lt;br /&gt;&lt;br /&gt;Windows System Requirements: &lt;br /&gt;* Windows 2000/XP/Vista.&lt;br /&gt;* Min. Processor: Pentium III 600 MHz.&lt;br /&gt;* Min. DirectX 9.0c.&lt;br /&gt;* 512 MB RAM.&lt;br /&gt;* 150 MB available disk space.&lt;br /&gt;&lt;br /&gt;Mac System Requirements:&lt;br /&gt;* Mac OS X 10.2.8 or newer&lt;br /&gt;* Min. Processor: Intel, PowerPC G5, or PowerPC G4 (867MHz or faster)&lt;br /&gt;* 512 MB RAM&lt;br /&gt;* 150 MB available disk space&lt;br /&gt;&lt;br /&gt;Screenshots, video trailer, playable demo (browser, dashboard, and standalone versions), top scores leaderboard, and more info can be found at the game's official website: &lt;br /&gt;&lt;br /&gt;http://www.bydesigngames.com/mbb&lt;br /&gt;&lt;br /&gt;Screenshot:&lt;br /&gt;http://www.bydesigngames.com/mbb/press/images/ByDesign_Games_-_Demo_Promo.png&lt;br /&gt;&lt;br /&gt;Box art: &lt;br /&gt;http://www.bydesigngames.com/mbb/press/images/ByDesign_Games_Make-Bouncy-Bouncy-_dvd.png&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;ByDesign Games creates fun hand-crafted games with fresh gameplay for players who do not wish to quit their day jobs to enjoy playing; games with beautiful graphics and high production values, available at a reasonable price. The brainchild of video game industry veteran Joe Schultz, ByDesign Games set up shop officially in the spring of 2004 and offers design, production, and development services. Joe is an award-winning designer with over 10 years of experience in the video games industry and has designed and produced over 30 titles for companies including Microsoft, GT Interactive / Atari, Superscape, and others.&lt;br /&gt;&lt;br /&gt;Joe Schultz&lt;br /&gt;Game Director&lt;br /&gt;+33 629 567 926&lt;br /&gt;France&lt;br /&gt;biz@bydesigngames.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;</content:encoded>
	         <pubDate>Sat, 08 Dec 2007 5:02:03 GMT</pubDate>
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			<title>CONDUIT WINS BEST OF E3 2008 AWARDS</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=305</link>
			 <description>At 2008 Electronic Entertainment Expo (E3), The Conduit has earned accolades including:  Best Wii Game of E3, Best Wii Shooter of E3, Best Graphics Technology on Wii, Honorable Mention for Real-Time Control on Wii, and Top 20 Games of E3.</description>
	         <content:encoded>FOR IMMEDIATE RELEASE&lt;br /&gt;&lt;br /&gt;July 28, 2008 - High Voltage Software, developer of the highly anticipated first-person shooter The Conduit, has garnered acclaim and attention across the web.  In a limited showing throughout the Electronic Entertainment Expo (E3) Media and Business Summit, The Conduit has managed to earn accolades including:  &lt;br /&gt;&lt;br /&gt;-	Best Wii Game of E3 (IGN.com)&lt;br /&gt;-	Best Wii Shooter of E3 (IGN.com)&lt;br /&gt;-	Best Graphics Technology on Wii (IGN.com)&lt;br /&gt;-	Honorable Mention for Real-Time Control on Wii (IGN.com)&lt;br /&gt;-	Best Wii Game of E3 (Gametrailers.com)&lt;br /&gt;-	Top 20 Games of E3 (Edge-online.com)&lt;br /&gt;&lt;br /&gt;The Conduit is planned for release in Q1 2009 and set to incorporate online multiplayer and some of the most polished and high-quality graphics shown on the Wii to date.&lt;br /&gt;&lt;br /&gt;For more information, please visit: www.the-conduit.com &lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;</content:encoded>
	         <pubDate>Sat, 08 Dec 2007 4:02:01 GMT</pubDate>
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			<title>Time of War Demo Released</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=304</link>
			 <description>Oniric Games has released the demo version of Time of War, a downloadable shooter game with addictive gameplay.</description>
	         <content:encoded>FOR IMMEDIATE RELEASE &lt;br /&gt;&lt;br /&gt;Junín, Buenos Aires, Argentina -- July 28, 2008 -- Developer Oniric Games announced today the release of the official demo of their latest shooter game for the PC, Time of War. The 92 MB demo includes two playable levels from the full game and can be downloaded from the game’s official website (http://www.timeofwargame.com).&lt;br /&gt;&lt;br /&gt;A modern day shooter featuring addictive old school gameplay, Time of War brings back the mindless fun of battling huge hordes of enemies, shooting big weapons and blowing everything up in ground shaking explosions.&lt;br /&gt;&lt;br /&gt;Trailer: http://www.youtube.com/watch?v=EMNvKQvMA-U &lt;br /&gt;&lt;br /&gt;For screenshots and further information visit: http://www.timeofwargame.com &lt;br /&gt;&lt;br /&gt;Direct demo link: http://www.timeofwargame.com/demo&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;About Oniric Games:&lt;br /&gt;&lt;br /&gt;Oniric Games is one of the leading game development studios of Argentina, committed to creating those games players always dreamed of. The studio produces top quality PC video games for both the local and the international market. &lt;br /&gt;&lt;br /&gt;Contact: &lt;br /&gt;&lt;br /&gt;Mariano Ruggiero &lt;br /&gt;Oniric Games &lt;br /&gt;+54 2362 431502 &lt;br /&gt;contact@oniricgames.com &lt;br /&gt;http://www.oniricgames.com &lt;br /&gt;&lt;br /&gt;###</content:encoded>
	         <pubDate>Sat, 08 Dec 2007 4:02:01 GMT</pubDate>
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			<title>Codeminion released a cinematic video trailer for Ancient Quest of Saqqarah.</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=303</link>
			 <description>Codeminion released a cinematic video trailer for their latest major casual title – Ancient Quest of Saqqarah.</description>
	         <content:encoded>[ FOR IMMEDIATE RELEASE ]&lt;br /&gt;&lt;br /&gt;Codeminion released a cinematic video trailer for their latest major casual title – Ancient Quest of Saqqarah.&lt;br /&gt;&lt;br /&gt;July 18, 2008 – Codeminion released a cinematic video trailer for their major casual title – Ancient Quest of Saqqarah.&lt;br /&gt;&lt;br /&gt;Ancient Quest of Saqqarah  is a game that tries to surpass the crowded casual market with its quality, atmosphere and scope. The video trailer that the developers have shown on the game’s website – www.saqqarahthegame.com - seems to prove that with its intense action, cinematic feel and the voice of Michael McConnohie – actor known from such games as Diablo 2, World of Warcraft or the Ancient Quest of Saqqarah itself.&lt;br /&gt;&lt;br /&gt;“With Saqqarah we wanted to reach broader audience than your stereotypical casual soccer moms. We wanted to show more hardcore players that a good casual game can be as exciting, varied and lengthy as retail titles are” explains Konrad Olesiewicz – game producer and Codeminion co-owner.&lt;br /&gt;&lt;br /&gt;Saqqarah is a large and varied puzzle game with seven different types of game play and over 500 levels. With its depth, outstanding audiovisual quality and fun it gives to the players, it was very well received by both: gamers and casual gaming press. A free trial version of the game is available from Codeminion’s game portal – www.gameclubcafe.com. &lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Saqqarah’s official website with screenshots and downloads:&lt;br /&gt;www.saqqarahthegame.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Codeminion official website:&lt;br /&gt;www.codeminion.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;About Codeminion:&lt;br /&gt;Codeminion S.C. is an independent game development studio based in Warsaw, Poland. Known for the successful Magic Match fantasy puzzle game, action-packed StoneLoops and the latest Ancient Quest of Saqqarah. Preferring quality over quantity, Codeminion focuses on creating innovative and highly polished casual games. &lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Contact information:&lt;br /&gt;Konrad Olesiewicz&lt;br /&gt;Co-owner and Game Producer&lt;br /&gt;Email: press@codeminion.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;</content:encoded>
	         <pubDate>Fri, 07 Dec 2007 18:01:01 GMT</pubDate>
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			<title>Puzzle fans rejoice! Ancient Quest of Saqqarah is officially released!</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=302</link>
			 <description>Ancient Quest of Saqqarah – a deep and cinematic puzzle game by Codeminion is officially released!</description>
	         <content:encoded>[ FOR IMMEDIATE RELEASE ]&lt;br /&gt;&lt;br /&gt;Puzzle fans rejoice! Ancient Quest of Saqqarah is officially released! &lt;br /&gt;&lt;br /&gt;Ancient Quest of Saqqarah – a deep and cinematic puzzle game by Codeminion is officially released!&lt;br /&gt;&lt;br /&gt;July 18, 2008 – Fans of cerebral challenges and fun games in general can start worrying about their lives and careers – Ancient Quest of Saqqarah – a vast and cinematic puzzle game by Codeminion is officially released!&lt;br /&gt;&lt;br /&gt;	Talking blue monkey with the voice of Michael McMconnohie (Diablo 2, World of Warcraft), over 500 puzzles spread across 7 different game play types, classy visuals and music composed by the people responsible for the soundtrack of The Witcher. Saqqarah certainly doesn’t seem like an average casual game made to entertain for 2 hours and then to disappear completely from the memory. In earlier press releases the game was described by its developers as an “AAA casual title”. With its official premiere today, we can finally verify this statement; and it seems that Codeminion has kept their word.  &lt;br /&gt;&lt;br /&gt;	Newly released Saqqarah has already gathered very positive reviews and lots of appreciation from the casual gaming community. GameZebo, a casual reviews website, described Saqqarah as “a benchmark against which to score all future competition” and gave the game a rare five stars review.&lt;br /&gt;	“We knew that the casual market is overflowing with tons of similar games. So our idea was not to make a puzzle game, but to make *the* puzzle game. With quality, length and variety never seen in this market before. We also wanted to attract more hardcore players and show them that puzzle games can be as exciting and great looking as AAA titles” – explains Konrad Olesiewicz – game producer and Codeminion co-owner.&lt;br /&gt;	“If I would have to name Saqqarah’s best feature, it would be the variety of challenges. It’s over 500 hand crafted levels and 7 different styles of game play, ranging from classical match-3 to some completely new ideas. They all share common features, are easy to learn and can be played in short chunks of time. However, to complete *everything* at least 50 hours is needed... and we’re releasing the first expansion soon” – says Tom Grochowiak, game designer. 	&lt;br /&gt;&lt;br /&gt;Saqqarah indeed plays great with its simple-yet-compelling premise, beautiful graphic style and professional voice acting. As all Codeminion’s games, there’s a 60 minutes trial version available online at www.gameclubcafe.com – the developer’s casual games portal.  &lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Saqqarah’s official website with more info, screenshots and downloads:&lt;br /&gt;www.saqqarahthegame.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Codeminion’s gaming portal where Saqqarah trial is available:&lt;br /&gt;www.gameclubcafe.com&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Codeminion official website:&lt;br /&gt;www.codeminion.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;About Codeminion:&lt;br /&gt;Codeminion S.C. is an independent game development studio based in Warsaw, Poland. Known for the successful Magic Match fantasy puzzle game, action-packed StoneLoops and the latest Ancient Quest of Saqqarah. Preferring quality over quantity, Codeminion focuses on creating innovative and highly polished casual games. &lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;&lt;br /&gt;Contact information:&lt;br /&gt;Konrad Olesiewicz&lt;br /&gt;Co-owner and Game Producer&lt;br /&gt;Email: press@codeminion.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;</content:encoded>
	         <pubDate>Fri, 07 Dec 2007 18:01:01 GMT</pubDate>
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			<title>Time of War Released - Classic Shooter Fun Is Back!</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=301</link>
			 <description>Oniric Games announces the international online launch of Time of War, a modern day shooter featuring addictive old school gameplay.</description>
	         <content:encoded>FOR IMMEDIATE RELEASE&lt;br /&gt;&lt;br /&gt;Junín, Buenos Aires, Argentina -- July 17, 2007 -- Oniric Games announced today the international online launch of Time of War. A modern day shooter featuring addictive old school gameplay, Time of War brings back the mindless fun of battling huge hordes of enemies, shooting big weapons and blowing everything up in ground shaking explosions.&lt;br /&gt;&lt;br /&gt;Sixcorp has issued an ultimatum: all the world nations are to surrender power to them or they will use cyber energy, their devastating new technology, to wipe out all of the world’s major capitals. Sean Harmmor, a former member of the World Alliance’s elite forces, is brought back into duty to put an end to the threat.&lt;br /&gt;&lt;br /&gt;In Harmmor's boots, players will have to face dangerous opponents each step of the way, but will have a special weapon on their side: cyber energy. Harmmor’s cyborg arm gives him the ability to turn Sixcorp’s latest development against them.&lt;br /&gt;&lt;br /&gt;With the help of Harmmor’s special cyber powers, players will have to infiltrate Sixcorp’s bases and battle with heavily armed soldiers and high tech defense systems in a quest against time to undermine Sixcorp’s military superiority and bring the world powers back into balance.&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;- Addictive shooter action with non-linear gameplay.&lt;br /&gt;- Lots of powerful weapons –arm yourself to your teeth!&lt;br /&gt;- Destructible environments –blow up everything!&lt;br /&gt;- Use cyber energy in destructive special attacks.&lt;br /&gt;&lt;br /&gt;Trailer: http://www.youtube.com/watch?v=EMNvKQvMA-U&lt;br /&gt;&lt;br /&gt;For screenshots and further information visit: http://www.timeofwargame.com&lt;br /&gt;&lt;br /&gt;About Oniric Games&lt;br /&gt;&lt;br /&gt;Oniric Games is one of the leading game development studios of Argentina, commited to creating those games players always dreamed of. The sutdio produces top quality PC video games for both the local and the international market.&lt;br /&gt;&lt;br /&gt;Contact:&lt;br /&gt;&lt;br /&gt;Mariano Ruggiero&lt;br /&gt;Oniric Games&lt;br /&gt;+54 2362 431502&lt;br /&gt;contact@oniricgames.com&lt;br /&gt;http://www.oniricgames.com&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;</content:encoded>
	         <pubDate>Fri, 07 Dec 2007 17:02:02 GMT</pubDate>
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			<title>RED EYE IS THE FIRST STUDIO TO USE LATEST VICON CAMERA SYSTEM</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=300</link>
			 <description>Red Eye Studio, the Midwest’s most experienced motion capture studio, is the first company in North America to purchase the T160 camera system, the latest in motion capture equipment from Vicon Motion Systems.</description>
	         <content:encoded>FOR IMMEDIATE RELEASE: &lt;br /&gt;&lt;br /&gt;RED EYE IS THE FIRST STUDIO TO USE LATEST VICON CAMERA SYSTEM&lt;br /&gt;Studio receives an exclusive first-run production release motion capture system&lt;br /&gt;&lt;br /&gt;Hoffman Estates, IL – Red Eye Studio, the Midwest’s most experienced motion capture studio, is the first company in North America to purchase the T160 camera system, the latest in motion capture equipment from Vicon Motion Systems.&lt;br /&gt;&lt;br /&gt;Using this state-of-the-art motion capture equipment, Red Eye Studio is able to further refine its innovative approach to motion capture that allows the capture of every nuance of human motion in real-time, including multiple subjects, props, stunt rigs, and a full range of detailed, emotive facial motion.  The precision of the captured data afforded by these systems is paramount when recreating the performances of the world’s top athletes, actors, and performers.&lt;br /&gt;&lt;br /&gt; The T160 cameras offer an unmatched 16 megapixels of resolution, providing crystal clear data and full-frame capture speeds of up to 120fps.  The cameras offer four times more resolution than any other motion capture system currently on the market.&lt;br /&gt;&lt;br /&gt; “Next-Gen games ought to have Next-Gen motion capture,” said David Lapekas, Studio Director at Red Eye. “With our new cameras, we will be the first to be able to provide that.”&lt;br /&gt;&lt;br /&gt;&amp;quot;The new camera system is truly remarkable.  We have quadrupled our resolution and the data is unbelievably clean,&amp;quot; said Lapekas. &amp;quot;We are tremendously excited about the new capabilities; we were already the only motion capture studio to focus on game-ready animation. But gamers are going to be ecstatic about the new level of realism and detail they are going to benefit from. It is a new gaming experience altogether.”&lt;br /&gt;&lt;br /&gt;“We are thrilled that Red Eye is the first motion-capture company in North America to install our MX T-Series system and are working collaboratively with them to integrate new and unprecedented advances into their production pipeline.  We’ve been working with Red Eye Studio for over seven years, and look forward to seeing the world-class content they’ll be producing with the new T160 cameras for their clients”, said Robin Pengelly, Senior Vice President, VICON.&lt;br /&gt;&lt;br /&gt;Red Eye Studio will be demonstrating its motion capture capabilities in Booth 1455 at Siggraph 2008 in August, as well as showcase its extensive portfolio that includes work from Bioshock, The Conduit, Prey, and Ballers: Chosen One.&lt;br /&gt;&lt;br /&gt;For more examples of motion capture and Red Eye’s portfolio visit their website, www.redeye-studio.com. To inquire about motion capture services, contact Studio Director David Lapekas via email, david.lapekas@redeye-studio.com or telephone, 847-843-2438.&lt;br /&gt;&lt;br /&gt;About Red Eye Studio&lt;br /&gt;Red Eye Studio is a motion capture facility located just northwest of Chicago, Illinois.  Red Eye’s state-of-the-art animation and effects studio, which includes a 5,000 sq.ft. motion capture stage, is designed to fulfill the needs of any video game production.&lt;br /&gt;&lt;br /&gt;About Vicon&lt;br /&gt;Academy Award®-winning Vicon is the world’s largest supplier of precision motion tracking systems, serving customers and CG animation applications in film, visual effects, computer games, and broadcast television, as well as engineering and life science industries.&lt;br /&gt;&lt;br /&gt;###&lt;br /&gt;</content:encoded>
	         <pubDate>Fri, 07 Dec 2007 10:00:06 GMT</pubDate>
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			<title>Play a Toy Physics Game - Magic Toy Chest Beta Download is Available Now. Help us and get $5 Off the Final Game</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=299</link>
			 <description>Download and play beta version 2.0 of the Magic Toy Chest now!. Submit custom made levels or send in feedback and you'll receive a $5 off coupon when the game is finally released. Submitting your level will also make your level eligible to be selected for</description>
	         <content:encoded>FOR IMMEDIATE RELEASE &lt;br /&gt;&lt;br /&gt;Help Us Make the Best Physics Toy Game We Can! You get $5 off! &lt;br /&gt;&lt;br /&gt;Download and play beta version 2.0 of the Magic Toy Chest now!. Submit custom made levels or send in feedback and you'll receive a $5 off coupon when the game is finally released. Submitting your level will also make your level eligible to be selected for inclusion in the final full version of the game. &lt;br /&gt;&lt;br /&gt;Wilmington, DE -- July 7, 2008 -- Graduate Games is happy to announce that the Second Beta for the Magic Toy Chest is available for download. You can download and play this early version of the game completely free. Graduate Games hopes to create the best game possible, so we are actively seeking feedback and level submissions. If you take the time to make a level and submit it, you'll receive $5 off the final game and have a chance of having your level included in the final version of the game. You will also receive a $5 off coupon by emailing us your constructive criticism. &lt;br /&gt;&lt;br /&gt;Direct Download Link (30MB): &lt;br /&gt;http://www.graduategames.com/Downloads/SetupToyChestBeta.exe &lt;br /&gt;&lt;br /&gt;Early Gameplay Video: &lt;br /&gt;http://www.vimeo.com/1017965/ &lt;br /&gt;&lt;br /&gt;Description: &lt;br /&gt;&lt;br /&gt;The Magic Toy Chest is a physics based puzzle game where you use different toys to move your goal toys into the Toy Chest. It is inspired by classic 2D games such as &amp;quot;The Incredible Machine&amp;quot; You can learn more about the game and look at screenshots here: &lt;br /&gt;http://www.graduategames.com/toygame.php &lt;br /&gt;&lt;br /&gt;Screens: &lt;br /&gt;http://www.graduategames.com/images/toyscreen1.png &lt;br /&gt;http://www.graduategames.com/images/toyscreen2.png &lt;br /&gt;http://www.graduategames.com/images/toyscreen3.png &lt;br /&gt;&lt;br /&gt;We highly appreciate any feedback concerning graphics, GUI usability, gameplay etc. &lt;br /&gt;&lt;br /&gt;Please tell us what exactly you like or dislike, which levels are interesting/fun to you and which are not. We really want to hammer down a good demo with fun levels prior to the release and hope you will help us along the way. &lt;br /&gt;&lt;br /&gt;We will send you a $5 off coupon for the full version of the game if you give us your feedback or submit a homemade level. Send all feedback and levels to: toychest[at]graduategames[dot]come. You must email in your feedback or custom level to us and provide a working email to us so that you can email you the coupon. Thank you so much for your time and interest. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;About Graduate Games &lt;br /&gt;&lt;br /&gt;Graduate Games was founded in 2006 by Michael Gnade and Zachary Gebelein in Wilmington, Delaware. Mike and Zak grew up next door to one another and have been friends for decades. Graduate Games aims to offer fun, creative, and polished games to the kid in all of us. Inspired by classic 2D retro games that we played on the Genesis, Nintendo, and Super NES during our youth, it is our goal to make our game ideas a reality. After all, retro games are still fun and the 2-D era of gaming rocked! &lt;br /&gt;&lt;br /&gt;Contact: &lt;br /&gt;&lt;br /&gt;Mike Gnade &lt;br /&gt;Graduate Games &lt;br /&gt;gradgames[at]gmail[dot]com &lt;br /&gt;http://www.graduategames.com &lt;br /&gt;&lt;br /&gt;### </content:encoded>
	         <pubDate>Fri, 07 Dec 2007 7:01:06 GMT</pubDate>
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			<title>MOVAYA ANNOUNCES AGREEMENT WITH IG FUN</title>
	         <link>http://www.prtoday.net/scripts/press/pr.show.php?id=298</link>
			 <description>Movaya today announced it will distribute IG Fun’s mobile games. IG Fun content will be available to the consumers via Movaya's PlugNPlay system, a free to use e-commerce solution for mobile content.</description>
	         <content:encoded>MOVAYA ANNOUNCES AGREEMENT WITH IG FUN&lt;br /&gt;Movaya Adds Titles from Leading Mobile Publisher&lt;br /&gt;&lt;br /&gt;SEATTLE, Wash. — July 1, 2008 — Movaya (www.movaya.com), a leading provider of mobile content distribution software solutions, today announced the availability of mobile games from IG Fun.&lt;br /&gt;&lt;br /&gt;Under the newly formed partnership, Movaya will distribute IG Fun’s array of mobile games directly to the mobile marketplace. IG Fun content will be readily available to the mobile community via Movaya's PlugNPlay system, a free to use e-commerce solution for mobile content.&lt;br /&gt;&lt;br /&gt;Games available immediately through Movaya’s system include selections from IG Fun’s broad catalog of casual and action titles including Battle Chess, Bruce Lee Iron Fist and Tradewinds 2.&lt;br /&gt;&lt;br /&gt;“We’re pleased to work with Movaya to bring our games to Movaya's distribution network,” said Sean Malatesta, CEO, IG Fun — Indiagames’ international publishing division. “We continue to look for ways to reach the global audience of mobile gamers and Movaya’s system enables us to reach hundreds — and soon to be thousands — of points of distribution with a single relationship.”&lt;br /&gt;&lt;br /&gt;“Movaya is excited to add IG Fun to our growing list of catalog partners,” said Phil Yerkes, CEO of Movaya. “Indiagames, the parent company for IG Fun, is one of the longest established and most innovative mobile games companies and it is fantastic to be working with them.&amp;quot;&lt;br /&gt;&lt;br /&gt;IG Fun joins an impressive list of major publishers such as Capcom, RealNetworks, GOSUB60 and In-Fusio that have recently partnered with Movaya. Over the coming weeks, Movaya is expected to announce additional partnerships with other leading mobile game publishers. &lt;br /&gt;&lt;br /&gt;ABOUT IG FUN LLC (www.igfun.com)&lt;br /&gt;IG FUN LLC, focused on the Americas and European markets, is the international mobile publishing arm of Indiagames Ltd. Now working under the brand name IG FUN, the company aims to be a Top 10 mobile publisher in each territory that it operates. IG FUN has developed and published licensed titles with every major Hollywood based movie studio including 20th Century Fox, Miramax, New Line Cinema, Sony Pictures and Universal Studios. Branded partners beyond Hollywood include Take-Two Interactive, Hearst, Sarbakan, Toho Enterprises and Sandlot Games. IG FUN distributes with most major carriers in almost every country in Europe and the Americas. Key investors include UTV – India's foremost Media &amp;amp; Entertainment Company, Adobe Inc. and Cisco Systems Inc. &lt;br /&gt;&lt;br /&gt;Indiagames Ltd (www.indiagames.com) is India's benchmark mobile and online games company and a leading global mobile game publisher. The Company is engaged in publishing and developing games across various platforms including Online and Mobile Indiagames' products are developed and published across all major technology platforms and are distributed through partnerships with mobile operators in over 75 countries. In India, Indiagames distributes games for leading international publishers such as EA, Eidos, Glu, Digital Bridges, THQ Wireless and Warner Bros., amongst others.&lt;br /&gt;&lt;br /&gt;ABOUT MOVAYA (www.movaya.com)&lt;br /&gt;Movaya is a Seattle-based technology company, whose mobile-content management and distribution software system allows mobile game publishers and online retailers to effortlessly extend their businesses to the growing off-deck mobile gaming marketplace. Movaya’s PlugNPlay is the company’s flagship product, which brings together Mobile Game Publishers, Online Retailers and consumers in one marketplace for mobile goods. Movaya is powering the off-deck, mobile gaming industry&lt;br /&gt;&lt;br /&gt;BattleChess (c) 2007 IG FUN LLC&lt;br /&gt; &lt;br /&gt;Tradewinds 2 (c) 2005-2008 Sandlot Games Corporation&lt;br /&gt;&lt;br /&gt;Bruce Lee and the Bruce Lee likeness are trademarks and copyrights of Concord Moon, LLP. Licensed by Universal Studios Licensing, LLLP. All Rights Reserved. For more information about Bruce Lee, go to www.bruceleefoundation.com.&lt;br /&gt;</content:encoded>
	         <pubDate>Fri, 07 Dec 2007 1:01:07 GMT</pubDate>
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